Growth picture
Growth picture
Recent study show U.S. gaming revenue grew by 7 percent in 2004
United States gaming revenue grew 7 percent in 2004 to reach an all-time high of $77.6 billion, according to the North American Gaming Almanac, a new publication recently released by Casino City Press.
According to the Almanac, casino and card room gaming accounted for 39 percent of total gaming revenue, lotteries for 28 percent, and tribal gaming was a close third at 25 percent. By far the largest growth-an increase of nearly 12 percent-was seen in tribal gaming, although revenue from lotteries and casino gaming also grew by more than 6 percent. Charitable gaming declined by nearly 6 percent, and race and sports wagering remained steady after a small decline in growth in 2003.
Of the 49 U.S. states (including the District of Columbia) with some form of legalized gaming, the state of Wyoming, while having the dubious honor of being the lowest ranked in terms of gaming revenue in 2004, experienced the highest growth with an 66 percent increase in 2004 revenues over 2003. Next in line were Oklahoma with 46% percent growth, Vermont with 32 percent, Idaho with 25 percent, and Arizona with 23 percent, according to the Almanac.
How did the traditional gambling meccas of Nevada and New Jersey fare? Nevada ranked 18th on the list with gaming revenues increasing by 8.6 percent, and New Jersey ranked 24th with a growth rate of 6.4 percent. The states of Massachusetts, Georgia, and North Carolina actually experienced a decline in gaming revenues from 2003 to 2004.
More key findings like this can be found in the North American Gaming Almanac, which gives readers more than 500 pages of information on the North American gaming market. The Almanac also provides detailed market profiles for each state and province with aggregate data for the U.S. and Canada and nearly 1,000 revenue charts and tables. Property rankings are included with lists of top properties by type of gaming activity, type of property, and number of gaming positions, machines, table games, and hotel rooms.
Each gaming market profile includes a market overview, net gaming revenue by type, gaming property counts, machine and table game counts and distribution, gaming property profiles, property owner profiles, and regulatory bodies.
For more information on North American Gaming Almanac and other Casino City Press publication, visit www.CasinoCityPress.com.
Recent study show U.S. gaming revenue grew by 7 percent in 2004
United States gaming revenue grew 7 percent in 2004 to reach an all-time high of $77.6 billion, according to the North American Gaming Almanac, a new publication recently released by Casino City Press.
According to the Almanac, casino and card room gaming accounted for 39 percent of total gaming revenue, lotteries for 28 percent, and tribal gaming was a close third at 25 percent. By far the largest growth-an increase of nearly 12 percent-was seen in tribal gaming, although revenue from lotteries and casino gaming also grew by more than 6 percent. Charitable gaming declined by nearly 6 percent, and race and sports wagering remained steady after a small decline in growth in 2003.
Of the 49 U.S. states (including the District of Columbia) with some form of legalized gaming, the state of Wyoming, while having the dubious honor of being the lowest ranked in terms of gaming revenue in 2004, experienced the highest growth with an 66 percent increase in 2004 revenues over 2003. Next in line were Oklahoma with 46% percent growth, Vermont with 32 percent, Idaho with 25 percent, and Arizona with 23 percent, according to the Almanac.
How did the traditional gambling meccas of Nevada and New Jersey fare? Nevada ranked 18th on the list with gaming revenues increasing by 8.6 percent, and New Jersey ranked 24th with a growth rate of 6.4 percent. The states of Massachusetts, Georgia, and North Carolina actually experienced a decline in gaming revenues from 2003 to 2004.
More key findings like this can be found in the North American Gaming Almanac, which gives readers more than 500 pages of information on the North American gaming market. The Almanac also provides detailed market profiles for each state and province with aggregate data for the U.S. and Canada and nearly 1,000 revenue charts and tables. Property rankings are included with lists of top properties by type of gaming activity, type of property, and number of gaming positions, machines, table games, and hotel rooms.
Each gaming market profile includes a market overview, net gaming revenue by type, gaming property counts, machine and table game counts and distribution, gaming property profiles, property owner profiles, and regulatory bodies.
For more information on North American Gaming Almanac and other Casino City Press publication, visit www.CasinoCityPress.com.