Confession time: When I first started in journalism, I actually worked on a typewriter (gasp!) using what was then called three-part copy (three sheets of paper with two pieces of carbon paper in between) so one copy of the article could go to the editor, the other to the art department to be pasted on page boards and the third to my personal file for later reference. Advanced technology back then was the fax machine, and it was so popular that you actually had to ask permission and get clearance before you sent anything over on it.
I think my head would have exploded back then if I had known about all the transformative reporting, writing and editing technology coming down the pike over the next 25 years or so… networked personal computers that eliminated the need for three-part copy and made editing and inter-department collaboration a snap, art programs such as Quark and Adobe that digitized and streamlined the magazine layout process, the plethora of new communications technologies (Internet, cell phones) that have made reporting both easier and in some ways more difficult at the same time. If you had asked me in the mid-1980s what a tweet was, I would have said with absolute confidence that it was the sound a cartoon bird makes.
And it all seems to have happened in the blink of an eye. Wasn’t it just yesterday that I was mastering the ins and outs of XyWrite? Now I doubt anyone under the age of 35 even knows what that is. It’s one of about seven or eight word processing programs I have had to learn through the years, only to discard when the next big thing came along.
Yet somehow I have managed to survive and even thrive in the chaos. I remember people my age now when I was just starting out who were totally flummoxed when confronted with the PC or, a little later, posting articles on a Web page or sending out e-mail newsletters. Their solution was to pass on these tasks to young co-workers more adept at using and understanding the latest technologies. It wasn’t long before someone high-up saw the wisdom of simply having the more adaptable worker replace the one who could not change with the times.
I learned my lesson. The only way to survive in publishing is to actively embrace technology, learn its pros and cons with the hope of keeping pace with the waves of change it creates. I’m sure it is no different in the gaming industry.
This is why shows such as the upcoming Gaming Technology Summit, which will take place May 23-25 at the Green Valley Ranch in Las Vegas, are so important. Knowledge is power, and the Gaming Technology Summit, which is produced by Casino Journal and WhiteSand Consulting, will feature a conference program designed to update attendees on the latest and greatest technology trends impacting the gaming space. Session topics include Online Gaming Technology, Mobile Technology and the Casino Resort, Mobile Casino Aps: Rinky-Dink to Robust, and Slot Manufacturers Build Outside the Box.
The event will also have a trade show, where the gaming industry’s leading providers will showcase their most cutting-edge equipment and systems. For more information on the session and trade show, visit www.gametechsummit.com.
Casino Journal is doing its part to support Gaming Technology Summit and celebrate the spirit of innovation in the gaming industry. This issue is dedicated to casino technology, highlighted by profiles of our recent Top 20 Most Innovative Gaming Technology Products of 2010 winners, beginning on page 18.
If you find the time, please drop by the show and drop in on a session or visit a trade floor booth. Don’t force me to come after you with rolled-up three-part copy.