Coming to the table games
Later this month, Casino Journal and BNP Media will host the annual Table Games Conference in Las Vegas.
As usual, the event will feature sessions from experts that will offer ways to boost table game profits, and presentations from progressive operators who will reveal how they are successfully using technology, promotions, service and marketing tools to set their operations apart. The Table Games Conference will also run the popular Best New Table Games Competition, designed to recognize new table games and their inventors, companies and promoters whose new games have the best combination of player appeal, ease of understanding, and potential commercial success. Held during Table Games Conference, this competition is open to exhibitors and judged by attendees at the event. For more information on the conference, visit www.tablegamesconf.com.
In honor of this event, here are the table games companies and innovations that caught my eye at the recent Global Gaming Expo (G2E) in Las Vegas:
PRIZMGame table from Scientific Games—To be fair, Scientific Games came to G2E 2016 with a boatload of impressive new table game prototypes and technologies. The item that stood out for me, however, was its PRIZMGame Table, a social gaming table featuring a 65-inch 4K display that serves as both the player interface and a table with seating for four. Created with the Millennial in mind, PRIZMGame Table can be placed on the casino floor or in a lounge setting for community-style play and unparalleled social interaction, and supports both slot and electronic table content, according to a company press release. Scientific Games introduced PRIZMGame Table with Lightning Launch Roulette, a new twist on a player favorite. In this new game, players launch their ball into the wheel to determine their base game winnings. Optional bonus chip wagers add a community, anticipatory element, offering the player the chance to win exciting prizes and jackpots based on both the result of their ball’s spin as well as those of the other three players.
Another Sci Games table game innovation worth mentioning is Shufflink, a solution that for the first time links shufflers, chip sorters and i-Shoes to the casino-management system to provide real-time data and reporting on table performance, player ratings and important metrics, all without dealer input, interaction or any manual data collection.
Dex S card shuffler from AGS—While on the subject of shufflers, AGS unveiled its first card shuffler, the Dex S. This product, designed for poker rooms and hand-pitched or hand-dealt games, brings an economical and functional alternative to the marketplace. You can read more about it and other AGS table game products in the article starting on page 38.
Fortune Cup from Konami Gaming—Much like Scientific Games’ PRIZM concept, Fortune Cup is something of a table game hybrid—in this case, a grown-up and gamblified version of a multi-station horse race arcade game designed to attract younger customers to the casino floor. According to company literature, Fortune Cup uniquely combines mechanical detail with engaging customer interaction through an intuitive touchscreen interface. The game was shown along with Crystal Cyclone, another multi-player arcade room hybrid that features a colorful, high-energy mechanical bonus game that can simultaneously connect all players to a center roulette-style progressive feature for big wins and excitement.
This was only a taste of new table game innovations at G2E 2016. Space prohibits me from getting into the vast number of electronic table game concepts from Sci Games, IGT, Interblock, TCSJOHN HUXLEY and other providers that were featured there…. I guess that will just have to be a place setting for a future column.