Results of the latest Casino Gaming Executive Satisfaction Survey placed the top spot of Seminole Hard Rock as the clear "Employer of Choice" among the industry's 34 casino companies or standalone casinos.

According to the survey, which was conducted from August through October, 2018 and released this year, 24.83 percent of all respondents ranked Seminole Hard Rock as one of their top three employers of interest.  The result was up 5 percent from the corresponding number in 2017.

In the latest survey, 1,363 unique participants responded to online questions, up from slightly more than 1,000 respondents in 2017.  The survey is produced jointly by Bristol Associates, Inc., and Spectrum Gaming Group.  This year marks the 18thAnnual Casino Gaming Executive Satisfaction Survey.

The 4-year winning streak is strong evidence of a positive workplace reputation and quality work environment of both Seminole Gaming and Hard Rock International, which was acquired by the Seminole Tribe of Florida in 2007 and shares its Hollywood, Fla., corporate offices with the headquarters for Seminole Gaming.

"It means a lot to be recognized by so many gaming industry executives as their Employer of Choice," said Jim Allen, CEO of Seminole Gaming and chairman of Hard Rock International.  "We are extremely pleased to receive this recognition for Seminole Hard Rock."

"To become a leader among such leaders requires an added focus on retaining and motivating talent," said Michael Pollock, managing director of Spectrum Gaming Group, "By definition, to become such a leader, you have to listen to your people, and respond to their needs and aspirations."

The annual survey is conducted on line and represents a sampling of casino and gaming executives from across North America.  According to Spectrum Gaming Group and Bristol Associates, survey respondents are diverse in terms of geography, executive responsibilities, years of experience and other meaningful criteria.  The survey is designed to ensure that the respondents have worked in the casino and gaming industry and that no one is surveyed more than once.